#include #include #include #include using namespace std; typedef struct { char team[100]; int gols; int scor; }A; A v[10]; bool CMP(A ter1,A ter2) { if(ter1.scor>ter2.scor)return 1; else if(ter1.scor==ter2.scor&&ter1.gols>ter2.gols)return 1; return 0; } int x,y,q,w; char a[100],b[100]; int main() { //freopen("input.in","r",stdin); for(int i=1;i<=6;++i) { cin>>a>>b>>x>>y; //scanf("%s %s %d %d",&a,&b,&x,&y); if(i==1) { q=1;w=2; strcpy(v[1].team,a); strcpy(v[2].team,b); } else if(i==2) { q=3;w=4; strcpy(v[3].team,a); strcpy(v[4].team,b); } else { for(int j=1;j<=4;++j) { if(strcmp(v[j].team,a)==0)q=j; if(strcmp(v[j].team,b)==0)w=j; } } if(x>y)v[q].scor+=3; else if(x