#include #include #include using namespace std; typedef struct{ char nume[101]; int point, goals; }TEAM; TEAM v[10], aux; int main() { char TeamA[101], TeamB[101]; int golA, golB, okA, okB; int i, j, k = 0; for (i = 1; i <= 6; i++) { cin >> TeamA >> TeamB >> golA >> golB; okA = okB = 0; for (i = 1; i <= k; i++) { if (strcmp(v[i].nume, TeamA) == 0)okA = i; if (strcmp(v[i].nume, TeamB) == 0)okB = i; } if (okA == 0) { strcpy(v[++k].nume, TeamA); okA = k; } if (okB == 0) { strcpy(v[++k].nume, TeamB); okB = k; } if (golA > golB) { v[okA].point += 3; v[okA].goals += golA; v[okB].goals += golB; } else if (golA == golB) { v[okA].point += 1; v[okB].point += 1; v[okA].goals += golA; v[okB].goals += golB; } else { v[okB].point += 3; v[okB].goals += golB; v[okA].goals += golA; } } for (i = 1; i <= k-1; i++) { for (j = i + 1; j <= k; j++) { if (v[i].point < v[j].point) { aux = v[i]; v[i] = v[j]; v[j] = aux; } else if (v[i].point == v[j].point) if (v[i].goals < v[j].goals) { aux = v[i]; v[i] = v[j]; v[j] = aux; } else if (v[i].goals == v[j].goals) if (strcmp(v[i].nume, v[j].nume) > 0) { aux = v[i]; v[i] = v[j]; v[j] = aux; } } } for (i = 1; i <= k; i++) cout << v[i].nume << "\n"; }