#include using namespace std; struct team { char name[256]; int pct; } team[4]; int main() { int c,d; int j=0; for(c=0;c<=3;c++) team[c].pct=0; gets(team[j].name);; gets(team[j+1].name);; cin>>c; cin>>d; if(c>d) team[j].pct+=3; else if(c==d) { team[j].pct+=1; team[j+1].pct+=1; } else team[j+1].pct+=3; gets(team[j+2].name); gets(team[j+3].name); cin>>c; cin>>d; if(c>d) team[j+2].pct+=3; else if(c==d) { team[j+2].pct+=1; team[j+3].pct+=1; } else team[j+3].pct+=3; gets(team[j+0].name); gets(team[j+2].name); cin>>c; cin>>d; if(c>d) team[j+0].pct+=3; else if(c==d) { team[j+0].pct+=1; team[j+2].pct+=1; } else team[j+2].pct+=3; gets(team[j+1].name); gets(team[j+3].name); cin>>c; cin>>d; if(c>d) team[j+1].pct+=3; else if(c==d) { team[j+1].pct+=1; team[j+3].pct+=1; } else team[j+3].pct+=3; gets(team[j+3].name); gets(team[j+1].name); cin>>c; cin>>d; if(c>d) team[j+3].pct+=3; else if(c==d) { team[j+3].pct+=1; team[j+1].pct+=1; } else team[j+1].pct+=3; gets(team[j+1].name); gets(team[j+2].name); cin>>c; cin>>d; if(c>d) team[j+1].pct+=3; else if(c==d) { team[j+2].pct+=1; team[j+1].pct+=1; } else team[j+1].pct+=3; struct team aux[4]; for(int k=0;k<=3;k++) for(int t=k+1;k<=3;t++) if(team[k].pct<=team[t].pct) {aux[1]=team[t]; team[t]=team[k]; team[k]=aux[1];} for(int p=0;p<=3;p++) cout<