#include #include typedef struct s_team{ char s[1024]; int points; int goals; }t_team; t_team v[5],aux; int main() { int i,x,y,j,ok1,ok2; char s1[1024], s2[1024]; for (i = 1;i <= 6; ++i) { scanf ("%s %s %d %d", s1, s2, &x, &y); ok1 = 0; ok2 = 0; for (j = 1;j<=4;++j) { if (strcmp (v[j].s, s1) == 0) { v[j].goals += x; if ( x == y) v[j].points += 1; if (x > y) v[j].points += 3; ok1 = 1; } if (strcmp (v[j].s, s2) == 0) { v[j].goals += y; if (x == y) v[j].points += 1; if (y > x) v[j].points += 3; ok2 = 0; } } if (ok1 == 0) for (j = 1;j<=4 && ok1==0;++j) { if (strcmp(v[j].s, "") == 0) { strcpy(v[j].s, s1); v[j].goals += x; if ( x == y) v[j].points += 1; if (x > y) v[j].points += 3; ok1 = 1; } } if (ok2 == 0) for (j = 1;j<=4 && ok2==0;++j) { if (strcmp(v[j].s, "") == 0) { strcpy(v[j].s, s2); v[j].goals += y; if ( x == y) v[j].points += 1; if (x < y) v[j].points += 3; ok2=1; } } } for (i = 1; i<4; ++i) { for (j = i+1;j<=4;++j) if (v[i].points < v[j].points) { aux = v[j]; v[j] = v[i]; v[i] = aux; } } for (i = 1; i<4; ++i) { for (j = i+1;j<=4;++j) if (v[i].points == v[j].points && v[i].goals < v[j].goals) { aux = v[j]; v[j] = v[i]; v[i] = aux; } } for (i = 1; i<4; ++i) { for (j = i+1;j<=4;++j) if (v[i].points == v[j].points && v[i].goals == v[j].goals && strcmp(v[i].s, v[j].s) > 0) { aux = v[j]; v[j] = v[i]; v[i] = aux; } } for (i = 1; i<=4; ++i) { printf("%s %d %d\n", v[i].s,v[i].points,v[i].goals); } return (0); }