#include #include struct team { char name[30]; int score; int goals; }; char n1[30], n2[30]; int x, y; team teams[4]; int size; int main() { for (int i = 1; i <= 6; i++) { bool ok = false; scanf("%s %s %d %d\n", n1, n2, x, y); for (int i = 0; i < size; i++) { if (teams[i].name == n1) { if (x > y) { teams[i].score += 3; } if (x == y) { teams[i].score++; } teams[i].goals += x; ok = true; break; } } if (!ok) { size++; strcpy(teams[size].name, n1); if (x > y) { teams[i].score = 3; } if (x == y) { teams[i].score = 1; } teams[size].goals = x; } ok = false; for (int i = 0; i < 4; i++) { if (teams[i].name == n2) { if (x < y) { teams[i].score += 3; } if (x == y) { teams[i].score++; } teams[i].goals += y; ok = true; break; } } if (!ok) { size++; strcpy(teams[size].name, n2); if (x < y) { teams[i].score = 3; } if (x == y) { teams[i].score = 1; } teams[size].goals = y; } } team aux; for (int i = 0; i < 4; i++) { for (int j = i + 1; j < 4; j++) { if (teams[i].score < teams[j].score) { aux = teams[i]; teams[i] = teams[j]; teams[j] = aux; } if (teams[i].score == teams[j].score) { if (teams[i].goals < teams[j].goals) { aux = teams[i]; teams[i] = teams[j]; teams[j] = aux; } if (teams[i].goals == teams[j].goals) { if (strcmp(teams[i].name, teams[j].name) < 0) { aux = teams[i]; teams[i] = teams[j]; teams[j] = aux; } } } } } for (int i = 0; i < 4; i++) { printf("%s\n", teams[i].name); } return 0; }